Di Fuccio, Raffaele
Di Fuccio, Raffaele
SCIENZE DELL'EDUCAZIONE E DELLO SPORT
'Escape with Pulcinella': Development of A Gamified Environment And Pilot Study On Escape Rooms For Language Learning And Cultural Knowledge Acquisition
2023-01-01 Chinzer, Erica; Di Fuccio, Raffaele; Ponticorvo, Michela
'Touching' Stories: Towards the Development of Tangible User Interfaces Story-Building Authoring Tool for Inclusive Education
2023-01-01 Desideri, Lorenzo; Mavrou, Katerina; Brunetti, Eliana; Di Fuccio, Raffaele; Pagliara, Silvio; Mouka, Maria; Mignardi, Giulia; Magni, Riccardo; Papademetri, Chrystalla; Efstathiadou, Marianna; Piedfort, Inge; Ferrari, Vilma; Mazzoni, Silvia
A serious game and negotiation skills in nursing students: A pilot study
2021-01-01 Zeffiro, V.; Di Fuccio, R.; Vellone, E.; Alvaro, R.; D'Agostino, F.
AI-Powered Digital Storytelling in Virtual Worlds: A Comparative European Model for Refugee Education
2025-01-01 Filippone, Alfonso; De Carlo, Maria Ermelinda; Di Fuccio, Raffaele
ALEAS: An interactive application for ubiquitous learning in higher education in statistics
2022-01-01 Di Fuccio, Raffaele; Ferrara, Fabrizio; Siano, Giovanni; Di Ferdinando, Andrea
An adaptive classification model based on the Artificial Immune System for chemical sensor drift mitigation
2013-01-01 Martinelli, E.; Magna, G.; De Vito, S.; Di Fuccio, R; Di Francia, G.; Vergara, A.; Di Natale, C.
An agent‐based modelling approach to build up educational digital games for kindergarten and primary schools
2017-01-01 Ponticorvo, M; Di Fuccio, R; Di Ferdinando, A; Miglino, O
An innovative tool for olfactive learning with Tangible User Interfaces in MOOC learning for viticulture and enology learning
2021-01-01 Fuccio, Di; Toto, ; Ponticorvo, ; Parola, ; Marocco, ; Miglino,
APPLYING GAMIFICATION IN LEARNING PROCESSES: GOOD PRACTICES AND RECOMMENDATIONS ABOUT HOW SERIOUS GAMES CAN ENHANCE STUDENTS' LEARNING SKILLS
2022-01-01 Guarini, Piergiorgio; Rossi, Martina; Di Fuccio, Raffaele; Scarinci, Alessia
Artificial immune systems for artificial olfaction data analysis: comparison between AIRS and ANN models
2010-01-01 De Vito, S.; Martinelli, E.; Di Fuccio, R; Tortorella, F.; Di Francia, G.; D'Amico, A.; Di Natale, C.
Artificial Immune Systems: A Novel Approach to Electronic Nose Patterns Classification
2011-01-01 De Vito, S.; Di Francia, G.; Martinelli, E.; Di Fuccio, R; Di Natale, C.; D’Amico, A.
Attain Cultural Integration through teachers’ COnflict Resolution skills Development: The ACCORD Project
2020-01-01 Marocco, ; Dell'Aquila, ; Zurlo, ; M., C.; Vallone, ; Barajas, ; Frossard, ; Di, Ferdinando; Di Fuccio, R; Lippens, ; Van, Praag; Protopsaltis, ; Swertz, ; Yüksel, ; Mazzucato,
Beyond the Screen: How Virtual Reality is Transforming Mental Health
2024-01-01 Giuliano, Giorgio; Ali, Leila; Di Fuccio, Raffaele; Caiazzo, Alba
Block Magic: A Prototype Bridging Digital and Physical Educational Materials to Support Children Learning Processes
2015-01-01 DI FERDINANDO, Andrea; DI FUCCIO, Raffaele; Ponticorvo, Michela; Miglino, Orazio
BLOCKMAGIC, A Hybrid Educational Environment Based On RFID Technology And Internet Of Things Concepts
2015-01-01 Miglino, O.; Di Fuccio, R; Di Ferdinando, A.; Ricci, C.
BlockMagic: Enhancing Traditional Didactic Materials with Smart Objects Technology
2013-01-01 Miglino, O.; Di Fuccio, R; Di Ferdinando, A.; Barajas, M.; Trifonova, A.; Ceccarani, P.; Dimitrafoupoulou, D.; Ricci, R.
Bridging Digital and Physical Educational Games Using RFID/NFC Technologies
2014-01-01 Miglino, O.; Di Ferdinando, A.; Di Fuccio, R; Rega, A.; Ricci, C.
Burnout Syndrome Among Master’s Degree Nursing Students Using a Compromising Negotiation Style Evaluated Through a Serious Game
2023-01-01 Zeffiro, V.; Di Fuccio, R.; Mazzotta, R.; Ronni, A. P.; Alvaro, R.; Bulfone, G.; D'Agostino, F.
Can 3D Virtual Worlds Be Used as Intelligent Tutoring Systems to Innovate Teaching and Learning Methods? Future Challenges and Possible Scenarios for Metaverse and Artificial Intelligence in Education
2025-01-01 Filippone, Alfonso; Barbieri, Umberto; Marsico, Emanuele; Bevilacqua, Antonio; De Carlo, Maria Ermelinda; Di Fuccio, Raffaele
Circle time: la voce dei bambini
2024-01-01 Di Fuccio, Raffaele; Sulla, Francesco; Cavioni, Valeria
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| 'Escape with Pulcinella': Development of A Gamified Environment And Pilot Study On Escape Rooms For Language Learning And Cultural Knowledge Acquisition | 1-gen-2023 | Chinzer, Erica; Di Fuccio, Raffaele; Ponticorvo, Michela | |
| 'Touching' Stories: Towards the Development of Tangible User Interfaces Story-Building Authoring Tool for Inclusive Education | 1-gen-2023 | Desideri, Lorenzo; Mavrou, Katerina; Brunetti, Eliana; Di Fuccio, Raffaele; Pagliara, Silvio; Mouka, Maria; Mignardi, Giulia; Magni, Riccardo; Papademetri, Chrystalla; Efstathiadou, Marianna; Piedfort, Inge; Ferrari, Vilma; Mazzoni, Silvia | |
| A serious game and negotiation skills in nursing students: A pilot study | 1-gen-2021 | Zeffiro, V.; Di Fuccio, R.; Vellone, E.; Alvaro, R.; D'Agostino, F. | |
| AI-Powered Digital Storytelling in Virtual Worlds: A Comparative European Model for Refugee Education | 1-gen-2025 | Filippone, Alfonso; De Carlo, Maria Ermelinda; Di Fuccio, Raffaele | |
| ALEAS: An interactive application for ubiquitous learning in higher education in statistics | 1-gen-2022 | Di Fuccio, Raffaele; Ferrara, Fabrizio; Siano, Giovanni; Di Ferdinando, Andrea | |
| An adaptive classification model based on the Artificial Immune System for chemical sensor drift mitigation | 1-gen-2013 | Martinelli, E.; Magna, G.; De Vito, S.; Di Fuccio, R; Di Francia, G.; Vergara, A.; Di Natale, C. | |
| An agent‐based modelling approach to build up educational digital games for kindergarten and primary schools | 1-gen-2017 | Ponticorvo, M; Di Fuccio, R; Di Ferdinando, A; Miglino, O | |
| An innovative tool for olfactive learning with Tangible User Interfaces in MOOC learning for viticulture and enology learning | 1-gen-2021 | Fuccio, Di; Toto, ; Ponticorvo, ; Parola, ; Marocco, ; Miglino, | |
| APPLYING GAMIFICATION IN LEARNING PROCESSES: GOOD PRACTICES AND RECOMMENDATIONS ABOUT HOW SERIOUS GAMES CAN ENHANCE STUDENTS' LEARNING SKILLS | 1-gen-2022 | Guarini, Piergiorgio; Rossi, Martina; Di Fuccio, Raffaele; Scarinci, Alessia | |
| Artificial immune systems for artificial olfaction data analysis: comparison between AIRS and ANN models | 1-gen-2010 | De Vito, S.; Martinelli, E.; Di Fuccio, R; Tortorella, F.; Di Francia, G.; D'Amico, A.; Di Natale, C. | |
| Artificial Immune Systems: A Novel Approach to Electronic Nose Patterns Classification | 1-gen-2011 | De Vito, S.; Di Francia, G.; Martinelli, E.; Di Fuccio, R; Di Natale, C.; D’Amico, A. | |
| Attain Cultural Integration through teachers’ COnflict Resolution skills Development: The ACCORD Project | 1-gen-2020 | Marocco, ; Dell'Aquila, ; Zurlo, ; M., C.; Vallone, ; Barajas, ; Frossard, ; Di, Ferdinando; Di Fuccio, R; Lippens, ; Van, Praag; Protopsaltis, ; Swertz, ; Yüksel, ; Mazzucato, | |
| Beyond the Screen: How Virtual Reality is Transforming Mental Health | 1-gen-2024 | Giuliano, Giorgio; Ali, Leila; Di Fuccio, Raffaele; Caiazzo, Alba | |
| Block Magic: A Prototype Bridging Digital and Physical Educational Materials to Support Children Learning Processes | 1-gen-2015 | DI FERDINANDO, Andrea; DI FUCCIO, Raffaele; Ponticorvo, Michela; Miglino, Orazio | |
| BLOCKMAGIC, A Hybrid Educational Environment Based On RFID Technology And Internet Of Things Concepts | 1-gen-2015 | Miglino, O.; Di Fuccio, R; Di Ferdinando, A.; Ricci, C. | |
| BlockMagic: Enhancing Traditional Didactic Materials with Smart Objects Technology | 1-gen-2013 | Miglino, O.; Di Fuccio, R; Di Ferdinando, A.; Barajas, M.; Trifonova, A.; Ceccarani, P.; Dimitrafoupoulou, D.; Ricci, R. | |
| Bridging Digital and Physical Educational Games Using RFID/NFC Technologies | 1-gen-2014 | Miglino, O.; Di Ferdinando, A.; Di Fuccio, R; Rega, A.; Ricci, C. | |
| Burnout Syndrome Among Master’s Degree Nursing Students Using a Compromising Negotiation Style Evaluated Through a Serious Game | 1-gen-2023 | Zeffiro, V.; Di Fuccio, R.; Mazzotta, R.; Ronni, A. P.; Alvaro, R.; Bulfone, G.; D'Agostino, F. | |
| Can 3D Virtual Worlds Be Used as Intelligent Tutoring Systems to Innovate Teaching and Learning Methods? Future Challenges and Possible Scenarios for Metaverse and Artificial Intelligence in Education | 1-gen-2025 | Filippone, Alfonso; Barbieri, Umberto; Marsico, Emanuele; Bevilacqua, Antonio; De Carlo, Maria Ermelinda; Di Fuccio, Raffaele | |
| Circle time: la voce dei bambini | 1-gen-2024 | Di Fuccio, Raffaele; Sulla, Francesco; Cavioni, Valeria |