De Luca, Valerio
 Distribuzione geografica
Continente #
AS - Asia 160
SA - Sud America 103
NA - Nord America 48
EU - Europa 44
AF - Africa 7
Totale 362
Nazione #
SG - Singapore 110
BR - Brasile 95
US - Stati Uniti d'America 35
IT - Italia 23
CN - Cina 13
MX - Messico 10
HK - Hong Kong 8
BD - Bangladesh 7
NL - Olanda 7
IN - India 6
GB - Regno Unito 4
IQ - Iraq 4
SA - Arabia Saudita 4
FR - Francia 3
MA - Marocco 3
PE - Perù 3
UZ - Uzbekistan 3
VN - Vietnam 3
ZA - Sudafrica 3
AR - Argentina 2
CA - Canada 2
DE - Germania 2
RU - Federazione Russa 2
AL - Albania 1
BO - Bolivia 1
CI - Costa d'Avorio 1
CL - Cile 1
CO - Colombia 1
ES - Italia 1
FI - Finlandia 1
KN - Saint Kitts e Nevis 1
NP - Nepal 1
TR - Turchia 1
Totale 362
Città #
Singapore 72
Mexico City 9
Ashburn 7
Beijing 6
Hong Kong 6
São Paulo 5
Xiamen 5
Bologna 4
Baghdad 3
Dhaka 3
Lima 3
Tashkent 3
Belo Horizonte 2
Campo Novo do Parecis 2
Casablanca 2
Duque de Caxias 2
Feira de Santana 2
Frankfurt am Main 2
Ho Chi Minh City 2
Juiz de Fora 2
Mauá 2
Riyadh 2
Santa Clara 2
Uberlândia 2
Wenzhou 2
Abidjan 1
Alecrim 1
Alezio 1
Altamira 1
Altea 1
Alto Piquiri 1
Ankara 1
Aparecida 1
Avaré 1
Balneário Pinhal 1
Barbacena 1
Barra Mansa 1
Basseterre 1
Belford Roxo 1
Bellshill 1
Beni Mellal 1
Bertópolis 1
Bessemer 1
Cabrobó 1
Camanducaia 1
Camaçari 1
Cambé 1
Campinas 1
Cantanhede 1
Cape Town 1
Capurso 1
Caratinga 1
Cardoso 1
Caruaru 1
Caxias 1
Caxias do Sul 1
Chelyabinsk 1
Chittagong 1
Cipó 1
Cleveland 1
Cocoa 1
Cuiabá 1
Cullinan 1
Curitiba 1
Céu Azul 1
Dallas 1
Dammam 1
Delhi 1
Deseronto 1
Diadema 1
Divinópolis 1
Engenheiro Caldas 1
Erbil 1
Estiva 1
Frederick 1
Gazipur 1
Glória de Dourados 1
Goiânia 1
Governador Valadares 1
Guarujá 1
Guarulhos 1
Hackney 1
Haiphong 1
Hamilton 1
Houma 1
Hulshorst 1
Iguatu 1
Indore 1
Iselin 1
Itapejara d'Oeste 1
Itapira 1
Jalandhar 1
Japeri 1
Jeddah 1
Jhāpā 1
Johannesburg 1
Joinville 1
Kent 1
Kissimmee 1
Las Heras 1
Totale 227
Nome #
Are P2P streaming systems ready for interactive e-learning? 18
Haptic, Virtual Interaction and Motor Imagery: Entertainment Tools and Psychophysiological Testing 13
Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano 12
Augmented Reality to Understand the Leonardo’s Machines 12
Ar-based visual aids for suas operations in security sensitive areas 12
Augmented Reality Applications to Support the Promotion of Cultural Heritage: the case of the Basilica of Saint Catherine of Alexandria in Galatina 11
Wellbeing Assessment of a Museum Experience in Virtual Reality through UCL Measurement Tool Kit and Heart Rate Measurement: a Pilot Study 11
A Library for RTP Relaying and QoS Monitoring in Application Layer Multicast 11
Hand Tracking for XR-Based Apraxia Assessment: A Preliminary Study 11
A Virtual Tour for the Promotion of Tourism of the City of Bari 10
Breaking the barriers: Extended reality and innovative technologies for enhanced accessibility of the Ceramics Museum of Cutrofiano 10
Designing and Assessing Interactive Virtual Characters for Children Affected by ADHD 10
XR-Based Mindfulness and Art Therapy: Facing the Psychological Impact of Covid-19 Emergency 10
Sensor data collection and analytics with ThingsBoard and Spark Streaming 10
The effects of touchless interaction on usability and sense of presence in a virtual environment 10
Immersive virtual reality for the fruition of ancient contexts: The case of the archaeological and Naturalistic Park of Santa Maria d'Agnano in Ostuni 10
Remote Monitoring of COPD Patients During Non-invasive Mechanical Ventilation by a New Tele-medicine Device 9
Virtual Reality and Spatial Augmented Reality for Social Inclusion: The “Includiamoci” Project 9
The impact of the input interface in a virtual environment: the Vive controller and the Myo armband 9
Packet losses and objective video quality metrics in H.264 video streaming 9
Augmented visualization with depth perception cues to improve the surgeon’s performance in minimally invasive surgery 9
Development of a virtual simulator for microanastomosis: New opportunities and challenges 9
Sensor data collection and analytics with thingsboard and spark streaming 9
A web API framework for developing grid portals 8
eXtended Reality and Artificial Intelligence in Medicine and Rehabilitation 8
The Impact of Usability and Learnability on Presence Factors in a VR Human Body Navigator 8
Efficient multi-source RTP stream relaying in overlay networks 8
Accurate Registration of 3D Models with Organs in Augmented Reality Through Inertial Sensors 7
Exhaled breath monitoring during home ventilo-therapy in COPD patients by a new distributed tele-medicine system 7
Augmented visualization with depth perception cues to improve the surgeon's performance in minimally invasive surgery 7
Touchless Navigation in a Multimedia Application: The Effects Perceived in an Educational Context 7
A user experience analysis for a mobile Mixed Reality application for cultural heritage 7
An Immersive Virtual Reality Application to Preserve the Historical Memory of Tangible and Intangible Heritage 7
A Video Mapping Performance as an Innovative Tool to Bring to Life and Narrate a Pictorial Cycle 7
BRAVO: A gaming environment for the treatment of ADHD 7
Integrated Platform for sUAS Operations in Sensitive Areas with Improved Pilot Situation Awareness 6
An Augmented Reality Application for the Frescoes of the Basilica of Saint Catherine in Galatina 6
The performance of Kinect in assessing the shoulder joint mobility 6
GRB_WAPI, a RESTful Framework for Grid Portals 6
Virtual Portals for a Smart Fruition of Historical and Archaeological Contexts 6
Usability, user experience and mental workload in a mobile Augmented Reality application for digital storytelling in cultural heritage 6
Stability of Feature Detection Algorithms in Low Quality Video Encoding 6
OpenSatRelaying: a hybrid approach to real-time audio-video distribution over the Internet 6
BRAVO: A gaming environment for the treatment of ADHD 5
Measuring the Effectiveness of Virtual Reality for Stress Reduction: Psychometric Evaluation of the ERMES Project 5
null 5
QoS monitoring in real-time streaming overlays based on lock-free data structures 5
Photogrammetric 3d reconstruction of small objects for a real-time fruition 4
Interactive entertainment, virtual motion training and brain ergonomy 4
A Platform for Safe Operations of Unmanned Aircraft Systems in Critical Areas 3
Serious Games for the Treatment of Children with ADHD: The BRAVO Project 2
null 1
Totale 414
Categoria #
all - tutte 2.380
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 2.380


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2024/2025341 0 0 0 0 0 0 0 0 98 33 111 99
2025/202673 69 4 0 0 0 0 0 0 0 0 0 0
Totale 414