The paper presents a pilot study about formative assessment conducted at the University of Foggia during the academic course 2022–2023 with the aim of improving students’ active participation and formative assessment opportunities. The peculiarity of this study is the use of the digital tool of Kahoot! with an active approach through the student-generated multiple choice tests (MCT). In two different courses, students have been divided into two groups: “the users” (only users of the MCT) and “the makers”, also creators of MCT for the classroom. This article presents the instructional and experimental design for the study as well as results concerning the learning outcomes and students’ participation to both in-class activity and final course examinations. The results of the pilot study are promising, showing high overall levels of participation and motivation among the students that are significantly higher for “makers” compared to “users”.

Kahoot! and Student-Generated Formative Assessment: A Pilot Study

Delio De Martino
;
Andrea Tinterri;Anna Dipace
2024-01-01

Abstract

The paper presents a pilot study about formative assessment conducted at the University of Foggia during the academic course 2022–2023 with the aim of improving students’ active participation and formative assessment opportunities. The peculiarity of this study is the use of the digital tool of Kahoot! with an active approach through the student-generated multiple choice tests (MCT). In two different courses, students have been divided into two groups: “the users” (only users of the MCT) and “the makers”, also creators of MCT for the classroom. This article presents the instructional and experimental design for the study as well as results concerning the learning outcomes and students’ participation to both in-class activity and final course examinations. The results of the pilot study are promising, showing high overall levels of participation and motivation among the students that are significantly higher for “makers” compared to “users”.
2024
978-3-031-67350-4
formative assessment· gamification· student-generated questions
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.12607/30261
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