Tinterri, Andrea
 Distribuzione geografica
Continente #
EU - Europa 824
AS - Asia 289
SA - Sud America 137
NA - Nord America 57
AF - Africa 13
OC - Oceania 1
Totale 1.321
Nazione #
IT - Italia 569
SG - Singapore 164
FR - Francia 131
BR - Brasile 113
NL - Olanda 51
US - Stati Uniti d'America 42
RU - Federazione Russa 39
TW - Taiwan 19
ID - Indonesia 17
CN - Cina 11
PT - Portogallo 11
EC - Ecuador 9
GB - Regno Unito 9
TH - Thailandia 8
AE - Emirati Arabi Uniti 7
HK - Hong Kong 7
MX - Messico 7
MY - Malesia 7
AR - Argentina 6
CA - Canada 6
EG - Egitto 6
IN - India 6
IQ - Iraq 6
BD - Bangladesh 5
VN - Vietnam 5
PH - Filippine 4
RO - Romania 4
SA - Arabia Saudita 4
TR - Turchia 4
BW - Botswana 3
GR - Grecia 3
LK - Sri Lanka 3
PE - Perù 3
UZ - Uzbekistan 3
ZA - Sudafrica 3
CO - Colombia 2
JM - Giamaica 2
KR - Corea 2
LT - Lituania 2
PK - Pakistan 2
PY - Paraguay 2
UA - Ucraina 2
UY - Uruguay 2
AM - Armenia 1
AU - Australia 1
AZ - Azerbaigian 1
BE - Belgio 1
CY - Cipro 1
CZ - Repubblica Ceca 1
JO - Giordania 1
NP - Nepal 1
PL - Polonia 1
TN - Tunisia 1
Totale 1.321
Città #
Singapore 114
Rome 65
Bari 55
Milan 45
Angri 32
Moscow 21
Modena 18
Florence 14
Naples 13
Turin 13
Bologna 11
Lisbon 11
São Paulo 11
Greve in Chianti 10
Palermo 8
Rio de Janeiro 7
Al Fayyum 6
Ambato 6
Hong Kong 6
Semarang 6
Terlizzi 6
Amsterdam 5
Bangkok 5
Mexico City 5
Parma 5
Abu Dhabi 4
Ashburn 4
Bergamo 4
Brasília 4
Calenzano 4
Cluj-Napoca 4
Genoa 4
Hsinchu 4
Nola 4
San Giuseppe Vesuviano 4
Seriate 4
Taranto 4
Treviso 4
Vieste 4
Arconate 3
Belo Horizonte 3
Bornova 3
Carate Brianza 3
Caserta 3
Catania 3
Gaborone 3
Jianning 3
Lecce 3
Marseille 3
Padova 3
Padua 3
Piliyandala 3
Pozzuolo del Friuli 3
Queens 3
Rho 3
Sassari 3
Spoltore 3
Tashkent 3
Teramo 3
Thessaloniki 3
Trieste 3
Venice 3
Vicenza 3
Baghdad 2
Boardman 2
Brescia 2
Cagliari 2
Campinas 2
Cariacica 2
Cazzago San Martino 2
Davao City 2
Dhaka 2
Exeter 2
General Trias 2
Goito 2
Gwanak-gu 2
Hyderabad 2
Indaiatuba 2
Isorella 2
Kaunas 2
Kuala Lumpur 2
Kuching 2
L’Aquila 2
Macerata 2
Malang 2
Montesilvano Marina 2
Montevideo 2
Northampton 2
Nova Iguaçu 2
Paderno Dugnano 2
Palembang 2
Pesaro 2
Pescara 2
Pisa 2
Prato 2
Quarrata 2
Rende 2
Riyadh 2
Sant'Agata de' Goti 2
Santa Clara 2
Totale 700
Nome #
“Mentimeter” e valutazione: uno studio-pilota di gamification 129
Allineare obiettivi ludici e di apprendimento. Verso un framework unitario per il Game-Based Learning 122
Game-Based Learning ed Educazione Alimentare 116
Apprendere con i giochi. Esperienze di progettazione ludica 109
Towards AI-assisted Board Game-based Learning: Assessing LLMs in Game Personalisation 73
Kahoot! and Student-Generated Formative Assessment: A Pilot Study 56
Playing in the classroom. Italian teachers' acceptance of Game-Based Learning: definition of the instrument and research outcome 50
Game at School? Italian Teachers' Perceptions of the Introduction of Games in the Classroom 38
L'efficacia del dialogo dell'I-Rat e del T-Rat nel TBL: analisi confermativa 37
REDEFINING “E-TIVITIES”: TOWARDS A FRAMEWORK FOR ONLINE EDUCATIONAL ASSESSMENT 36
AI in board Game-Based Learning 27
Evaluating Perspective Teachers’ Reaction to Student-Driven Cognitive Activation with Kahoot!. 27
Analisi della percezione di autoefficacia degli insegnanti partecipanti ai percorsi abilitanti 30 CFU 27
null 26
Potenziare il Giudizio Descrittivo nella Scuola Primaria con l’uso dell’IA generativa 25
AI Specialist - a new professional figure for higher education. 25
Autobiografia narrativa sui social media: analisi di risonanze emotive e strutture semiotiche attraverso l'IA 25
Fostering the resilience of University students in the post-pandemic world: the FOSTER project 23
Student-generated formative assessment with Kahoot! Report from a pilot study 22
E-portfolio riflessivo nel Team-Based Learning: risultati di uno studio pilota 21
Training for Board Game-based Learning: Evaluation Model and Preliminary Results From a National Program in Italy 21
Automating board-game based learning. A comprehensive study to assess reliability and accuracy of AI in game evaluation 20
Board Game Based Learning: Strategies for Effective Learning 18
Are you a left or right-brain type? Persistence of neuromyths in Italian in-service teachers. 18
Ridefinire le “e-tivities”: verso un framework per la valutazione online 17
Assessment, ethics and Artificial Intelligence 17
After the Pandemic: Teacher Professional Development for the Digital Educational Innovation 17
Confirmatory analysis of the positive effect of dialogue in the context of Team-Based Learning. Analisi confermativa dell’effetto positivo del dialogo nel contesto del team based learning. 16
Constructionism and game-making for learning in the age of Roblox. An analysis of current evidence and future perspectives. 16
Imparare a "fare squadra" con i videogiochi cooperativi 15
An explorative study of discipline-specific reorganization of assessment during educational emergency – An Italian case 15
Training Teachers to Design Game-Based Learning Activities: Evidence from a Pilot Project 15
Students’ Coping and Study Strategies: Did Emergency Remote Teaching Support the Students During the Pandemic? 14
Metodi e strumenti per promuovere la digital literacy nell’istruzione superiore 14
Ripensare la didattica. Un’indagine sulla percezione di autoefficacia dei docenti e il ruolo della formazione nella pratica didattica 14
Using Chat Gpt To Decode Emotional And Semiotic Elements In Narrative Autobiographies Of Higher Education Students 13
A. Sociodemographic and Digital Education Factors Are Associated to General Health, Coping Strategies, and Academic Outcomes of Undergraduate Students during the Post-Pandemic Period. 12
IMPACT OF TEAM-BASED LEARNING ON HIGHER EDUCATION STUDENTS’ PERCEPTIONS 12
How did university students adapt to the “new normal” of teaching and learning during the pandemic? A qualitative study 12
Self-initiated online communities of teachers as an expanded meso space 11
Associazione tra fattori sociodemografici, politiche di educazione digitale e salute generale, strategie di fronteggiamento, risultati accademici in studenti universitari nel periodo post-pandemico. 11
Empatia nell’era digitale: il ruolo della realtà virtuale nella valorizzazione della cura centrata sul paziente. Una ricerca esplorativa 10
Dalla teoria alla pratica: valutare le aspettative iniziali e l’autopercezione degli insegnanti iscritti ai percorsi abilitanti da 30 CFU 10
Re-organization of assessment during the educational emergency in primary and secondary teaching: an Italian case 10
Didattica Non Lineare e Tecnologie in Educazione Fisica: Quali Prospettive per la Formazione degli Insegnanti? 10
ENHANCING DESCRIPTIVE ASSESSMENT IN PRIMARY EDUCATION THROUGH GENERATIVE ARTIFICIAL INTELLIGENCE 9
The toll of the Pandemic: Emergency Remote Teaching and Students' Coping and Study Strategies 6
Are You a Left or Right-Brain Type? Persistence of Neuromyths in Italian In-Service Teachers 5
From theory to practice: Assessing initial expectations and self-perception of teachers enrolled in the 30 CFU qualification pathways 5
Totale 1.397
Categoria #
all - tutte 5.055
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 5.055


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202454 0 0 0 0 0 0 0 0 0 4 28 22
2024/20251.083 26 22 10 108 77 68 114 85 107 97 179 190
2025/2026260 115 79 66 0 0 0 0 0 0 0 0 0
Totale 1.397